Snake
Jun 2021 ~ Aug 2021
Play as a Snake and collect apples to score points and simultaneously grow longer, avoid crashing into your own tail in order to score the most points and make the top of the public scoreboard shown both in game and on my website
Built as my own take on the classic Snake game, something fairly straight forward that I could complete reasonably quickly to refamiliarize myself with game development
Working with the Snake as an object in a single location that doesn't loop, and then handling the screen looping during the render and collision checks by adjusting the position based on distance outside of the visible screen area, means we get a smooth moving Snake that allows for endless screen looping, correct collisions and no wasted rendering time
Highscores
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MATT601
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MATT207
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DAN182
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DAN156
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DAN142
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DAN139
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DAN131
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MATT103
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MATT92
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DAN85